LUNDI is a side-scroller where the player joins the endeavor of a lonely puffin mother for her return to the nest.
The mother has to fly through an ever threatening environment, facing the dangers of rushing predators and towering basalt stacks.
At the same time she is battling a perpetual starvation, making it key to scavenge enough food in order to stay airborne on her way back. In the nest awaits her hungry puffling for her return.
The project
The game was created in collaboration with two Industrial Design students. They created the sprites, designs and sounds, while I wrote the game logic and assembled everything in Unity3D.
The project gave me invaluable experience in collaborating with designers and in writing C#.
The game can be played here.
And the code that was written can be found on my GitHub here.